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Stalker 2: Heart of Chornobyl will be available for twice over a million evils from the start
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Stalker 2: Heart of Chornobyl will be available for twice over a million evils from the start

Stalker 2 hat trotz technischer Schwierigkeiten bemerkenswerte Verkaufszahlen hingelegt. Bereits 2 Tage nach seiner Veröffentlichung am 20. November 2024 konnte das Spiel über un Million verkaufte Copemplare verzeichnen. Sowohl die digitale als also die physische Version des Spiels haben dazu beigetragen, un breite Zielgruppe zu erreichen. This effort covers the interest of the community and the series, for years like this.

Lots of interest on Steam and Gamepass

A large sales site on the PC platform, integrated with Steam, will allow you to find the best green platform for your PC gaming life. Doch also die Xbox-Version hat dank des game pass Einen wesentlichen Beitrag geleistet. New players discover the world of Stalker 2 via the subscription model and start their “Artefaktjagd” directly on the Microsoft platform. The current era, like the full Game Pass service, is available in the Gaming market. If there is no video in the game, you will find the new title in the new title, regardless of the game you are playing, the game will be ready for testing, but it is already there.

Technical controls and subsequent reactions of the handlers

Trotz des starken Starts blieb der Launch nicht ohne Herausforderungen. There are technical issues and bugs that occur in player responses. Dazu zählten Performance-Probleme, small gameplay-Fehler and numerous summaries. The GSC Game World entwickler is responding and fixing the first patches. Das Studio is about taking action to solve the problem of work. Patches and updates are not used in applications, they are also optimized for games. Gleichzeitig wird the Team auf the Feedback der Community eingehen, um longfristige Verbesserungen umzusetzen.

There is a technical startup issue when launching Stalker 2 in Meilenstein for the King. With over a million sales and a motivated team of entrepreneurs, the creation of role-playing games is stable. The fans are working hard, with measures and changes in the area to keep up.