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Dragon Ball: Sparking Zero ‘strengthens timeout penalties’ for quitting in rage, but all players want is for those who quit to lose
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Dragon Ball: Sparking Zero ‘strengthens timeout penalties’ for quitting in rage, but all players want is for those who quit to lose

Dragon Ball: Sparking Zero is beefing up its anti-rage measures, but players seem united enough to want an additional penalty: you quit in rage, you lose this match.

Right now, there’s really no significant punishment for quitting outside of increased matchmaking time, but in one tweet, Bandai Namco says it “strengthens timeout penalties against players with excessive disconnect or drop rates during online matches.” Essentially, it looks like this will make players angry for longer than before, but doesn’t add any additional penalties at this time. And apparently that’s not enough for most players.