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11 things in the Monster Hunter Wilds beta that I want Capcom to fix before the game launches
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11 things in the Monster Hunter Wilds beta that I want Capcom to fix before the game launches

After many more hours and a few welcome multiplayer hunts in the PC Monster Hunter Wilds beta, I’m here to stay. my entirely positive impressions of the first beta version of the PS5. The game looks good and I’m not really sure what to do now that the beta is over. In just a few days, Monster Hunter Wilds began to become a part of my life, that comfortable Monster Hunter-shaped addition that was missing from my routine, and now I absolutely can’t wait to play the full game.

That said, some things don’t look so good. Compared to Monster Hunter World and Rise, some details actually look pretty bad. This beta was a fun free sample, but I will be more than disappointed if several elements aren’t noticeably improved by the time Monster Hunter Wilds launches on February 28, 2025. That said, the Monster Hunter betas have been extremely beneficial in the past, so I have no doubt that the final game will be more polished thanks to the beta data. But Capcom explicitly seeks feedbackso if I can’t play Monster Hunter Wilds, I’ll just have to write about it. Here are 11 issues that stood out to me during my 15 hours of beta testing.

Screenshots from the Monster Hunter Wilds beta and trailer

(Image credit: Capcom)

Performance, obviously